About This Game Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC. The Cold War is coming into a new phase and only you will determine what will China become and what place will it take in the world. — Lead the People's Republic of China from 1976 to 1985 — Restore relations with the USSR and compete for the leadership in the socialist camp or become the conductor of USA's interests or forge your own path without looking at others — Build a strong planned economy, lead the market reforms and invite investors from all over the world or fulfill communist's dream about automated state plan - the future of Chinese economy is in your hands — Expand your influence, become the master of the Asian region, reach for the Europe - the restless world of Cold War gives you a lot of opportunities — Watch over the Party - politicians want to reach higher places, plot and conspire. Your fellow party members may become your helpful allies or deadly enemies — Remember that your actions will determine the world by the end of the XX century - will the Soviet Union fall apart, will the socialist camp fall, will DPRK become an outcast country, will you repeat the glorious path of China or will you manage even better? 7aa9394dea Title: China: Mao's legacyGenre: Indie, Simulation, StrategyDeveloper:KremlingamesPublisher:KremlingamesRelease Date: 24 May, 2019 China: Mao's Legacy Key Serial Number china mao's legacy. china mao's legacy steam. china mao's legacy game. mao zedong legacy china great game and i love reading the discussions which go along the lines of:"omg why did u not include random massacre of random place which killed 200 billion people""vuvuzuela have bad economy xD""if u dont show what i want den bad gam!!1". Excellent game!. This time around, the developers have focused on one specific country, instead of a whole bloc of them. The result is a much longer play session, with my first go around lasting nearly 2 hours! Keep in mind, this is a game meant to be replayed many times over. The subject matter is quite interesting, the games that explore China from Mao's death to the end of the Soviet bloc are few and far between, if not completely nonexistant. The core game is still very satisfying to anyone interested in the ganre. The weakest point I'd say is the interface. The council of ministers interface is especially non-intuitive, and furthermore you'll just have to remember when to do certain actions such as financing rebels again, as the interface doesn't provide mechanisms to automate such interactions, or at the very least inform you that they're necessary. I've also come across a couple of untranslated pieces of text, but that could easily be patched out. The game has a certain amount jank to it, but that doesn't stop it from being enjoyable, which is the most important qualifier for a game in my opinion. It's not a AAA release by any stretch of the imagination, it's definitely rough around the edges. But at a launch price of less than 6 euros - It's a bargain for anyone interested in the ganre of political management games. If you don't like staring at maps - then you're looking at the wrong category of game here. You aren't going to impress anyone with the 'graphics', either. However, so long as you're willing to deal with the interface and a little jankiness here and there, you'll probably enjoy the game. The developers have a history of patching in new features for free, as well as giving support well after the game's release. That's more than what I can say for plenty of other developers out there. I belive the game is, in it's current state, still worth the asking price, but I also know that it will get better as time goes on. I'm happy I bought it and, so long as you fit that criteria, I recommend you buy it too. It's priced very well and your purchase will support developers that actually care about the products they release.. A very good game, it's really nice already how it is, but I would recommend to the developers that they should add more info about different aspects of the games, just as economics, and politicians characteristics (as just the name of those are not enough to have enough understanding). Although there's a chance the sales are not enough to have those extra characteristics the developers promise for free, they should release them at least for a price, as 10 years I believe are good, still, more could be better.. You can decide on the event that "nothing happen" so that nothing happen.10/i accidentaly helped the moderates but later purged them anyway to help me to increase my power in the party.. Very deep and satisfying, especially for the price! Very fleshed out content, noticed few bugs and they weren't game breaking, very polished for a new release, especially by an indie studio. Still trying to understand some mechanics, and would recommend you play Ostalgie first if you have not, it builds a lot on the base mechanics of that game, with better UI in many places. Game does not hold your hand and your first sessions you will lose. I think that is how games should go though. Unfinished. A lack of feedback or a full tutorial kill a great premise. A terrible GUI, a lack of logs or sound effects and a sparse tutorial with no in game wiki make this game a struggle to get into and probably unfulfilling even if you do.. 想让金太阳统一半岛? 想武统香港澳门? 想赤化日本? 统统没问题,这个游戏定会满足你。最后一点就是背景音乐非常燃。. I write this as a gamer who has played Kremlingames previous simulations, Crisis in the Kremlin, and Ostalgie: The Berlin Wall. As such, I can't write this from the perspective of a person who will be exposed to this type of gameplay and Kremlingames' unique idiosyncrasies for the first time. I can only write subjectively from the viewpoint of someone who has played both games already.First impression: it uses the same map as Ostalgie, with some haphazard modification to add Malaysia, Indonesia, Rhodesia, and the USA to the nations you can interact with. It's better than the huge scrolling map of Crisis in the Kremlin, so I suppose I can't complain too much. Go with what works.Second impression: the mechanics are closer to Crisis in the Kremlin than Ostalgie's, in that you have a huge budget to manipulate to your whims, rather than a collection of buildings and some small sliders.Third impression: Kremlingames has apparently settled on the illusion of real-time rather than turn-based gameplay, as each 'turn' takes about two weeks, and you will watch the days tick by from year to year.Those are the similarities. They are what China: Mao's Legacy builds off of. What is the new innovation, this time?There is now a very detailed and very complicated political hierarchy of party leaders that you will have to deal with. You have to decide who to assign important positions, who to try to support, who to demote, and who to outright assassinate. If you pursue policies that don't align with those party leaders, they will conspire against you, and you ignore their conspiracy at your own risk. The previous two games also had a cabinet of ministers you could play around with, but not on this scale. China: Mao Legacy tracks the ministers' views, individual traits, and their age. If someone is your enemy, but old and sick, you may just want to wait and see if Father Time will take care of them rather than arrange an assassination.Besides that, the perspective of playing as China also alters the dynamic of how you approach the Cold War. You can choose to align with one power, play both sides, or try to take your own place as the undisputed global superpower. Indeed, you may find yourself trying to accomplish one of those things, only to change gears and do something else because it becomes more attainable. I found myself pursuing a relationship with the USA only for them to rebuff me for long enough my relationship with the USSR softened and I joined the Comecon and Warsaw Pact instead. This is generally speaking a completely different experience from CitK and Ostalgie, where you need to plan ahead your strategy and you can't change your mind once the ball gets rolling.All in all, a fine game! If you liked CitK and Ostalgie, go ahead and buy it because it's more of the same with just enough innovation to intrigue. The material its based off of also provides a unique gameplay challenge. One criticism of CitK and Ostalgie was that it was easier to play a hardliner than a reformer. (I'm not sure I personally agreed with that criticism, but I heard it more than once.) Here, historically, the reformers lead by Deng Xiaoping succeeded, in contrast to Gorbachev. This is reflected in the gameplay and you will have a much easier time trying to emulate his success instead of trying to keep the left-wing radicals in power.Well worth the price of admission, even without a discount. The developers have promised additional content based on sales, so this was an instant-buy for me. If you like these kinds of games and are interested in the period of history, you could certainly do worse.Though, I suppose I should offer a warning to players unfamiliar with Kremlingames: the tutorial only explains so much, the tooltips are not in-depth like paradox games, and a lot of the game mechanics are hidden in a "black-box" style of gameplay where you have to puzzle out and discuss with others what exactly does what and why a game-over came so suddenly when I played one time vs. smooth sailing to a victory the next. If you're easily frustrated and don't have the patience to play over and over again in an attempt to unearth all the content, this is probably not the game for you. That said, Kremlingames is getting better about this, and the tutorial is a lot easier to follow, and the tooltips are much more helpful, than they were in CitK. Update 1.0.1 (Hope): Comrades!What we have now?- Bugs were fixed- Minor re-balance- Requirement of some achievements were fixed- New hidden achievement (Soon there will be some more!)Have a nice game!. Update 1.0.3 (Hope): Comrades!What have we now?- Bugs were fixed- Minor re-balance- Rebalance of the Arms race- Rebalance of the investmens in Propaganda, Army and MSS- Rebalance of AI in Africa- Now you can use ESC to close the menu window and to close the window of the interaction with countries- The mechanic of the State debt was changedThe next update will be a big one ;)Have a nice game!. Update 1.0.2 (Hope): Comrades!What have we now?- Bugs were fixed- Minor re-balance- 5 new achievements- International assistance was deleted from the Economy window- Now Dipmissions (in the Economy window) are not only for the relations with superpowers, but for points of intervention and for the support of established pro-chine regimes in Africa.- Arms race in the View window is now available (try it)Have a nice game!. Game mechanics and gameplay review from the group "Political Simulators Unite! ".: This video describes in detail the essence and gameplay of the game, watch this video if you are still in doubt about the acquisition of the game.https://youtu.be/eSG6pUbuBKk
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